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This guide contains major end-game spoilers for Pokemon Scarlet and Violet. Area Zero represents the final chapter of your Paldea adventure.
Area Zero is the mysterious crater at the center of Paldea region containing Paradox Pokemon and the Professor’s time machine laboratory. This location serves as the game’s final challenge area and contains the main story climax.
To reach Area Zero, you must complete all three main story paths (Victory Road, Path of Legends, and Starfall Street) and speak with Arven at Poco Lighthouse to trigger “The Way Home” questline.
This comprehensive guide covers everything from prerequisites to post-game access, including detailed navigation through all four Research Stations, battle strategies, and troubleshooting for common issues that players encounter.
⏰ Time Estimate: Plan for 2-3 hours to complete Area Zero storyline, plus additional time for exploration and catching Paradox Pokemon.
Before you can access Area Zero, you must complete ALL three main story paths completely. Many players get stuck here because they think they’ve finished when they haven’t actually completed every required objective.
Area Zero Access Requirements: Complete Victory Road (defeat all 8 Gym Leaders and Champion), Path of Legends (defeat all 5 Titan Pokemon), and Starfall Street (defeat all 5 Team Star bases), then speak with Arven at Poco Lighthouse.
Defeat all 8 Gym Leaders and earn their badges, then challenge the Elite Four and Champion Geeta at the Pokemon League. Many players miss that you need to defeat Geeta completely – not just reach her.
Find and defeat all 5 Titan Pokemon with Arven’s help. This includes the Klawf (Stony Cliff Titan), Bombirdier (Open Sky Titan), Orthworm (Quaking Earth Titan), Great Tusk/Iron Treads (False Dragon Titan), and the final Titan at the Great Crater.
Challenge and defeat all 5 Team Star bases: Segin Squad (Fire), Starmobiles (Poison), Navi Squad (Flying), Giacomo Squad (Dark), and Ortega Squad (Fairy). You must defeat the boss at each base completely.
After completing all three paths, fly to Poco Lighthouse and speak with Arven. He’ll call you about something important at the lighthouse. This conversation triggers the Area Zero questline – don’t skip this step!
⚠️ Common Mistake: Many players complete the three paths but never speak with Arven at Poco Lighthouse. This quest trigger is mandatory – Area Zero won’t appear without it.
Zero Gate is located at the northwest edge of the Great Crater of Paldea. This is the only entrance to Area Zero, and finding it can be tricky if you don’t know exactly where to look.
The journey from Medali takes about 2-3 minutes of real time. You’ll see a distinct modern structure that contrasts with the natural crater surroundings – this is Zero Gate.
Quick Summary: Zero Gate is at the northwest edge of the Great Crater. Fly to Medali and head south toward the crater wall to find the entrance facility.
Once you arrive at Zero Gate, Arven, Nemona, and Penny will join you. After some story dialogue, you’ll gain access to the transport system that takes you down into Area Zero. This is your point of no return for the main quest – make sure you’re prepared!
After the initial descent sequence, you’ll arrive at Area Zero’s surface area. Research Station 1 is the first facility you need to access, and it’s guarded by a powerful Pokemon battle.
From your landing point, head northeast following the path. You’ll see the first research station in the distance – a modern facility with distinctive blue lighting. The path is relatively straightforward, but watch out for wild Pokemon encounters.
As you approach Research Station 1, you’ll be ambushed by a Level 62 Glimmora. This Rock/Poison type can be challenging if you’re not prepared.
✅ Battle Tip: Bring Water, Ground, Steel, or Psychic type Pokemon. Glimmora’s Toxic Debris ability sets up Poison Spikes when it takes physical damage.
After defeating the Glimmora, you can enter Research Station 1. Inside, you’ll find a terminal with a lock mechanism. Interact with it to deactivate the first lock, then proceed to Research Station 2.
Area Zero introduces unique Pokemon not found elsewhere in Paldea. Around Research Station 1, you might encounter:
Research Station 2 is located southwest of Station 1. This is where you’ll encounter your first Paradox Pokemon – ancient creatures from the past (Scarlet) or futuristic beings from the future (Violet).
Follow the path southwest from Research Station 1. You’ll pass through rocky terrain and see the second station in the distance. The navigation is mostly linear, but take your time to explore the unique Area Zero environment.
Your encounter here depends on your game version:
Game Version | Paradox Pokemon | Type | Level |
---|---|---|---|
Scarlet | Scream Tail | Normal/Fairy | 63 |
Violet | Iron Bundle | Ice/Water | 63 |
These battles can be challenging, so come prepared with appropriate type advantages. Scream Tail is weak to Poison and Steel types, while Iron Bundle is weak to Grass, Electric, Fighting, and Rock types.
After defeating the Paradox Pokemon, enter Research Station 2 and deactivate the second lock terminal. You’ll learn more about the research happening in Area Zero through the computer logs.
Research Station 3 is located southeast from Station 2, following the main path through Area Zero’s surface. This station introduces your second Paradox Pokemon encounter and an optional secret area.
Continue along the main path from Research Station 2. The terrain becomes more challenging here with steep drops and narrow passages. Follow the glowing markers and distinctive research station architecture to find your way.
Like Station 2, your encounter here is version-dependent:
Game Version | Paradox Pokemon | Type | Level |
---|---|---|---|
Scarlet | Great Tusk | Ground | 64 |
Violet | Iron Treads | Ground/Steel | 64 |
Great Tusk is weak to Water, Grass, and Ice types, while Iron Treads is weak to Fighting, Ground, Fire, and Water types. These battles are significantly tougher than previous encounters.
⏰ Time Saver: The Secret Cave is optional but contains valuable items and rare Pokemon. Located near Research Station 3, look for a hidden entrance behind some rocks to the southeast.
Inside the Secret Cave, you’ll find:
After deactivating the third lock at Research Station 3, you’ll gain access to the transport system that takes you deeper into Area Zero toward the final research station.
Research Station 4 differs from the previous stations – it’s located in an underground cavern and has been destroyed. This is the final stop before reaching Zero Lab and confronting the Professor.
Use the transport system at Research Station 3 to descend into the cavern area. The environment changes dramatically here, with glowing crystals and underground rivers creating an atmospheric backdrop.
The path through the cavern is more complex than previous areas. Follow these steps:
Research Station 4 is in ruins, but you can still access the computer terminal. Deactivating this final lock opens the path to Zero Lab, where the game’s climax awaits.
⚠️ Important: Once you proceed to Zero Lab, you cannot return to previous areas until after the credits. Make sure you’re fully prepared with healing items and your strongest Pokemon team.
The Professor battle represents the climax of Pokemon Scarlet and Violet’s main story. This challenging encounter features multiple phases and version-specific opponents.
Before entering Zero Lab, ensure your Pokemon team is ready:
The battle occurs in multiple phases with different opponents:
✅ Pro Tip: Focus on taking down opponents quickly rather than trying to catch Paradox Pokemon during this battle. You’ll have opportunities to catch them later in post-game exploration.
Your battle experience differs significantly between versions:
After defeating the Professor, you’ll experience the game’s emotional conclusion and credits sequence. This marks the end of the main story, but your Area Zero journey isn’t over yet.
Completing the Professor battle unlocks extensive post-game content, including full access to Area Zero for exploration and Paradox Pokemon catching.
After the credits, you’ll receive:
You have multiple ways to return to Area Zero after the main story:
Quick Summary: Use Flying Taxi to reach Zero Gate anytime after the main story. All Research Stations remain accessible, and you can now catch Paradox Pokemon freely.
With the main story complete, Area Zero opens up for extensive exploration:
Recommended level 65+ for all Pokemon teams. Area Zero features Level 60-66 wild Pokemon and challenging boss battles. Being under-leveled makes the Professor battle particularly difficult.
Yes, use Flying Taxi from map any time. During the main quest, you can leave between research stations. After completing the story, Area Zero becomes fully accessible for exploration at any time.
You haven’t completed all three story paths or haven’t spoken with Arven at Poco Lighthouse. Make sure you’ve defeated all Gym Leaders, Titan Pokemon, and Team Star bosses, then trigger the “The Way Home” quest.
Main differences are Professor Sada vs Turo, ancient vs future Paradox Pokemon encounters, and version-exclusive Pokemon like Great Tusk (Scarlet) vs Iron Treads (Violet). The core Area Zero layout remains identical.
No, you cannot catch Paradox Pokemon until after completing the main story. Focus on defeating them during the quest, then return post-game to build your collection with Master Balls and regular catching.
The Secret Cave is located near Research Station 3, hidden behind rocks to the southeast. It contains valuable items and rare Pokemon encounters. This area is optional but rewarding for completionists.
Reaching Area Zero represents the culmination of your Pokemon Scarlet or Violet journey. This comprehensive guide has covered every step from prerequisites to post-game exploration, ensuring you can access and fully enjoy this mysterious location.
Best Preparation Strategy: Complete all three story paths thoroughly, level your team to 65+, and stock up on healing items before attempting Area Zero. The Professor battle represents the game’s ultimate challenge, so come prepared.
Most Valuable Post-Game Content: Return to Area Zero after the credits to catch Paradox Pokemon and explore the Secret Cave. These unique creatures and rare items make the return trip worthwhile for completionists.
Long-term Exploration: Area Zero becomes your primary hub for end-game content, including Paradox Pokemon breeding, competitive team building, and discovering the mysteries of the time machine. Take your time exploring every corner – there’s always something new to discover.