
Anchor Panic has emerged as one of the most engaging strategy games of 2025, challenging players to assemble the perfect crew of characters to navigate treacherous waters and claim treasure. But with so many characters available, which ones should you prioritize? Our comprehensive Anchor Panic tier list evaluates every character based on their combat effectiveness, utility, and overall value in different game modes. Whether you’re a new captain just starting your journey or a seasoned sailor looking to optimize your crew, this guide will help you make informed decisions about which characters deserve a spot on your roster.
Before diving into the rankings, it’s important to understand the criteria we use to evaluate characters in Anchor Panic:
| Name | Tier | HP | Attack | Special Ability | 
|---|---|---|---|---|
| Captain Morgan | S | 4500 | 320 | Cannon Barrage | 
| Seraphina | S | 3800 | 380 | Divine Protection | 
| Kraken | S | 5200 | 280 | Tentacle Crush | 
| Blackbeard | S | 4200 | 350 | Dark Curse | 
| Neptune | S | 4800 | 310 | Trident Strike | 
| Name | Tier | HP | Attack | Special Ability | 
|---|---|---|---|---|
| Anne Bonny | A | 3600 | 340 | Swift Strike | 
| Calico Jack | A | 3400 | 360 | Treasure Hunt | 
| Mermaid Queen | A | 4000 | 300 | Healing Wave | 
| Davy Jones | A | 3800 | 320 | Locker Prison | 
| Sea Witch | A | 3200 | 380 | Hex of Weakness | 
| Name | Tier | HP | Attack | Special Ability | 
|---|---|---|---|---|
| First Mate Will | B | 3200 | 300 | Rally Cry | 
| Navigator Luna | B | 3000 | 320 | Chart Course | 
| Quartermaster Sam | B | 3400 | 280 | Supply Drop | 
| Gunner Pete | B | 3100 | 310 | Precision Shot | 
| Lookout Sarah | B | 2900 | 330 | Eagle Eye | 
| Name | Tier | HP | Attack | Special Ability | 
|---|---|---|---|---|
| Cabin Boy Tim | C | 2500 | 260 | Quick Clean | 
| Cook Martha | C | 2700 | 240 | Feast | 
| Deckhand Joe | C | 2600 | 250 | Repair | 
| Swabby Tom | C | 2400 | 270 | Mop Up | 
| Parrot Polly | C | 2000 | 280 | Squawk | 
| Name | Tier | HP | Attack | Special Ability | 
|---|---|---|---|---|
| Stowaway Stan | D | 2200 | 230 | Hide | 
| Drunk Sailor Dan | D | 2300 | 220 | Stumble | 
| Old Salt Sal | D | 2400 | 210 | Sea Shanty | 
| Rat | D | 1500 | 200 | Steal | 
| Seagull Steve | D | 1800 | 190 | Dive Bomb | 
Captain Morgan stands at the pinnacle of our Anchor Panic tier list, and for good reason. With an impressive 4500 HP and 320 Attack stat, he excels as both a tank and damage dealer. His special ability, Cannon Barrage, deals devastating area-of-effect damage that can turn the tide of any battle. What truly sets Captain Morgan apart is his leadership skill, which boosts the entire team’s attack power by 15% when he’s on the field. This makes him an invaluable asset in both PvP and PvE content. His versatility allows him to fit into virtually any team composition, making him the most sought-after character in the game.
Seraphina combines offensive prowess with exceptional support capabilities, earning her a well-deserved spot in S-tier. With 3800 HP and a remarkable 380 Attack stat, she can hold her own in combat while providing crucial support to her team. Her Divine Protection ability creates a shield that absorbs damage for all allies, making her indispensable in high-level content where survivability is key. Additionally, Seraphina’s passive ability increases the team’s critical hit chance by 10%, significantly boosting overall damage output. Her combination of personal power and team utility makes her a top-tier choice for any serious player.
The Kraken is the ultimate tank in Anchor Panic, boasting an impressive 5200 HP that makes him nearly unkillable when properly built. While his 280 Attack stat may seem modest compared to other S-tier characters, his true value lies in his ability to control the battlefield. The Tentacle Crush special ability not only deals substantial damage but also stuns all enemies for 2 seconds, providing your team with crucial windows to attack. His passive ability reduces all incoming damage by 20%, making him the cornerstone of any defensive strategy. For players struggling to survive in high-level content, the Kraken is an absolute must-have character.
Blackbeard brings a unique blend of offense and debuff capabilities that earn him his S-tier placement. With solid stats of 4200 HP and 350 Attack, he can both take and deal significant damage. His Dark Curse ability not only damages enemies but also reduces their defense by 30% for 5 seconds, making your entire team more effective. What truly makes Blackbeard exceptional is his passive ability, which deals damage over time to all enemies whenever he lands a critical hit. This creates a devastating synergy with characters that boost critical hit chance, making him a centerpiece of many high-end team compositions.
As the god of the sea, Neptune naturally commands a position of power in Anchor Panic. With 4800 HP and 310 Attack, he offers a balanced stat distribution that makes him effective in various roles. His Trident Strike ability is one of the most powerful single-target attacks in the game, capable of one-shotting weaker enemies and severely damaging stronger ones. Neptune’s true strength, however, lies in his passive ability, which has a 20% chance to instantly eliminate any enemy with less than 30% health. This makes him invaluable for clearing waves of enemies quickly and efficiently in both story mode and special events.
Anne Bonny combines speed and precision to deliver devastating attacks, earning her a solid position in A-tier. With 3600 HP and 340 Attack, she offers a good balance of survivability and damage output. Her Swift Strike ability allows her to attack twice in quick succession, with the second attack having a guaranteed critical hit. This makes her particularly effective against high-priority targets that need to be eliminated quickly. Anne’s passive ability increases her attack speed by 15% for each enemy defeated, allowing her to become progressively more dangerous in prolonged battles. While she lacks the team-wide utility of S-tier characters, her focused damage potential makes her an excellent choice for players who prefer an aggressive playstyle.
Calico Jack brings unique utility to the table with his Treasure Hunt ability, which provides additional resources after each victory. With 3400 HP and 360 Attack, he’s no slouch in combat either. His special ability not only deals damage but also has a chance to steal items from enemies, making him invaluable for farming rare materials. Calico Jack’s passive ability increases the team’s gold gain by 20%, making him a staple for players looking to optimize their resource acquisition. While he may not have the raw power of S-tier characters, his economic utility makes him an essential addition to any team focused on long-term progression.
The Mermaid Queen excels as a support character with impressive healing capabilities. With 4000 HP and 300 Attack, she can withstand significant punishment while keeping her team alive. Her Healing Wave ability restores a substantial amount of HP to all allies, making her indispensable in challenging content where survivability is crucial. Additionally, her passive ability removes all debuffs from allies every 10 seconds, providing valuable utility against enemies that apply negative status effects. While she lacks the offensive power of higher-tier characters, her support capabilities make her an essential component of many successful team compositions, particularly for players struggling with survival in high-level content.
Davy Jones brings unique crowd control capabilities that earn him his place in A-tier. With 3800 HP and 320 Attack, he offers solid combat stats while providing exceptional utility. His Locker Prison ability imprisons a single enemy for 4 seconds, effectively removing them from combat while your team focuses on other threats. This makes him particularly valuable in PvP modes where eliminating key targets quickly is essential. Davy Jones’ passive ability reduces the cooldown of all allies’ special abilities by 10%, creating valuable synergy with characters who rely on their special attacks. While he may not have the raw power of S-tier characters, his unique control capabilities make him a strategic choice for players who value tactical advantages.
The Sea Witch combines debuff capabilities with respectable damage output, securing her position in A-tier. With 3200 HP and 380 Attack, she sacrifices some durability for significant offensive potential. Her Hex of Weakness ability reduces the attack power of all enemies by 25% for 5 seconds, providing valuable defensive utility for your team. What truly sets the Sea Witch apart is her passive ability, which reflects 15% of all damage taken back to the attacker. This makes her particularly effective against high-damage enemies, turning their strength against them. While she may be more fragile than higher-tier characters, her unique combination of offense and defense makes her a valuable asset in many team compositions.
First Mate Will serves as a capable support character with team-boosting abilities. With 3200 HP and 300 Attack, he offers balanced stats that make him reasonably effective in combat. His Rally Cry ability increases the attack power of all allies by 20% for 5 seconds, providing valuable offensive support during crucial moments. Will’s passive ability generates 1 energy point for the team every 3 seconds, allowing for more frequent use of special abilities. While he lacks the impact of higher-tier characters, his consistent support capabilities make him a solid choice for players looking to optimize their team’s overall performance. He’s particularly valuable in the early to mid-game where resource generation can be a limiting factor.
Navigator Luna brings unique positioning utility to the battlefield. With 3000 HP and 320 Attack, she offers decent combat stats while providing valuable tactical advantages. Her Chart Course ability allows you to reposition any ally on the battlefield, creating opportunities for strategic attacks or defensive maneuvers. Luna’s passive ability increases the team’s movement speed by 15%, allowing for better positioning and evasion of enemy attacks. While she may not have the raw power of higher-tier characters, her unique utility makes her valuable in specific team compositions that rely on positioning advantages. She’s particularly effective in game modes where battlefield control is crucial to success.
Quartermaster Sam provides valuable resource management capabilities that can be crucial in prolonged battles. With 3400 HP and 280 Attack, he offers solid durability while supporting the team in unique ways. His Supply Drop ability restores a portion of the team’s energy and provides a temporary shield, offering both offensive and defensive utility. Sam’s passive ability reduces the energy cost of all allies’ special abilities by 10%, allowing for more frequent use of powerful attacks. While he may not have the combat prowess of higher-tier characters, his resource management capabilities make him valuable in team compositions that rely heavily on special abilities. He’s particularly effective in game modes where energy management is crucial to success.
Gunner Pete specializes in focused single-target damage, making him effective against high-priority threats. With 3100 HP and 310 Attack, he offers balanced stats that make him reasonably effective in combat. His Precision Shot ability deals 200% damage to a single target with a guaranteed critical hit, making him invaluable for eliminating dangerous enemies quickly. Pete’s passive ability increases his critical hit damage by 30%, amplifying his already impressive damage output. While he may lack the versatility of higher-tier characters, his focused damage potential makes him a solid choice for players who need to eliminate specific targets efficiently. He’s particularly effective in boss battles where concentrated damage is essential to victory.
Lookout Sarah excels at providing information advantages that can turn the tide of battle. With 2900 HP and 330 Attack, she sacrifices some durability for increased offensive potential. Her Eagle Eye ability reveals all stealthed enemies and increases their damage taken by 20% for 5 seconds, providing valuable tactical advantages. Sarah’s passive ability increases the team’s accuracy by 25%, ensuring that attacks connect more reliably. While she may not have the raw power of higher-tier characters, her information-gathering capabilities make her valuable in specific situations where enemy positioning or stealth is a factor. She’s particularly effective in game modes where battlefield awareness is crucial to success.
Cabin Boy Tim provides basic utility functions that can be helpful in the early game but become less valuable as you progress. With 2500 HP and 260 Attack, he offers modest combat stats that limit his effectiveness in challenging content. His Quick Clean ability removes all debuffs from a single ally, providing limited defensive utility. Tim’s passive ability increases the team’s luck by 10%, slightly improving the chances of finding rare items. While he may be useful for new players just starting their journey, his limited impact makes him less valuable as you progress to more challenging content. He’s best used as a temporary placeholder until more capable characters can be acquired.
Navigator Luna brings unique positioning utility to the battlefield. With 3000 HP and 320 Attack, she offers decent combat stats while providing valuable tactical advantages. Her Chart Course ability allows you to reposition any ally on the battlefield, creating opportunities for strategic attacks or defensive maneuvers. Luna’s passive ability increases the team’s movement speed by 15%, allowing for better positioning and evasion of enemy attacks. While she may not have the raw power of higher-tier characters, her unique utility makes her valuable in specific team compositions that rely on positioning advantages. She’s particularly effective in game modes where battlefield control is crucial to success.
Cook Martha provides limited healing capabilities that can be helpful in the early game but become insufficient as you progress. With 2700 HP and 240 Attack, she offers modest combat stats that limit her effectiveness in challenging content. Her Feast ability restores a small amount of HP to all allies, providing basic healing utility. Martha’s passive ability increases the team’s HP regeneration by 5%, offering minimal sustained healing. While she may be useful for new players just starting their journey, her limited impact makes her less valuable as you progress to more challenging content. She’s best used as a temporary placeholder until more capable healers can be acquired.
Deckhand Joe provides basic utility functions that can be helpful in the early game but become less valuable as you progress. With 2600 HP and 250 Attack, he offers modest combat stats that limit his effectiveness in challenging content. His Repair ability restores a small amount of HP to a single ally, providing limited defensive utility. Joe’s passive ability increases the team’s defense by 5%, offering minimal survivability improvements. While he may be useful for new players just starting their journey, his limited impact makes him less valuable as you progress to more challenging content. He’s best used as a temporary placeholder until more capable characters can be acquired.
Swabby Tom provides basic crowd control capabilities that can be helpful in the early game but become less effective as you progress. With 2400 HP and 270 Attack, he offers modest combat stats that limit his effectiveness in challenging content. His Mop Up ability has a 30% chance to slow a single enemy for 2 seconds, providing limited control utility. Tom’s passive ability increases the team’s speed by 5%, offering minimal mobility improvements. While he may be useful for new players just starting their journey, his limited impact makes him less valuable as you progress to more challenging content. He’s best used as a temporary placeholder until more capable characters can be acquired.
Parrot Polly provides basic distraction capabilities that can be helpful in the early game but become less valuable as you progress. With 2000 HP and 280 Attack, she offers modest combat stats that limit her effectiveness in challenging content. Her Squawk ability has a 25% chance to confuse a single enemy for 1.5 seconds, providing limited control utility. Polly’s passive ability increases the team’s critical hit chance by 5%, offering minimal offensive improvements. While she may be useful for new players just starting their journey, her limited impact makes her less valuable as you progress to more challenging content. She’s best used as a temporary placeholder until more capable characters can be acquired.
Stowaway Stan provides minimal utility that is barely noticeable even in the early game. With 2200 HP and 230 Attack, he offers poor combat stats that severely limit his effectiveness in all content. His Hide ability allows him to become untargetable for 1 second, providing negligible defensive utility. Stan’s passive ability increases the team’s dodge chance by 3%, offering minimal survivability improvements. Even for new players just starting their journey, Stan provides little value and should be replaced as soon as more capable characters become available. His limited impact makes him one of the least desirable characters in the game.
Drunk Sailor Dan provides unreliable utility that is more detrimental than helpful in most situations. With 2300 HP and 220 Attack, he offers poor combat stats that severely limit his effectiveness in all content. His Stumble ability has a 50% chance to either deal 150% damage or miss entirely, making him too unpredictable for strategic use. Dan’s passive ability has a 10% chance to either increase or decrease the team’s attack power by 10% at the start of each battle, adding unwanted randomness to your strategy. Even for new players just starting their journey, Dan provides little consistent value and should be avoided in favor of more reliable characters.
Old Salt Sal provides minimal utility that is barely noticeable even in the early game. With 2400 HP and 210 Attack, he offers poor combat stats that severely limit his effectiveness in all content. His Sea Shanty ability has a 20% chance to boost the team’s morale, increasing their attack power by 5% for 3 seconds, providing negligible offensive utility. Sal’s passive ability increases the team’s experience gain by 3%, offering minimal progression improvements. Even for new players just starting their journey, Sal provides little value and should be replaced as soon as more capable characters become available. His limited impact makes him one of the least desirable characters in the game.
Rat provides minimal utility that is barely noticeable even in the early game. With 1500 HP and 200 Attack, he offers extremely poor combat stats that severely limit his effectiveness in all content. His Steal ability has a 15% chance to steal a small amount of gold from an enemy, providing negligible economic utility. Rat’s passive ability increases the team’s luck by 2%, offering minimal improvements to item find rates. Even for new players just starting their journey, Rat provides little value and should be replaced as soon as more capable characters become available. His limited impact makes him one of the least desirable characters in the game.
Seagull Steve provides minimal utility that is barely noticeable even in the early game. With 1800 HP and 190 Attack, he offers extremely poor combat stats that severely limit his effectiveness in all content. His Dive Bomb ability deals a small amount of damage to a single enemy, providing negligible offensive utility. Steve’s passive ability increases the team’s vision range by 5%, offering minimal tactical advantages. Even for new players just starting their journey, Steve provides little value and should be replaced as soon as more capable characters become available. His limited impact makes him one of the least desirable characters in the game.
Our Anchor Panic tier list is updated monthly to reflect the current meta, character balance changes, and new releases. We recommend checking back regularly to stay informed about the latest rankings and ensure your team composition remains optimized for the current game environment.
For beginners just starting their Anchor Panic journey, we recommend focusing on Captain Morgan from the S-tier as he provides excellent leadership abilities and balanced stats. Additionally, First Mate Will from B-tier offers valuable support that can help new players overcome early challenges. As you progress, you can gradually replace lower-tier characters with more powerful options from our tier list.
S-tier characters in Anchor Panic can be obtained through several methods: the premium gacha system with a 2% drop rate for S-tier characters, special events that often feature specific S-tier characters as rewards, the ranked PvP season rewards, and occasionally through limited-time bundles in the in-game shop. Saving your premium currency for special banners with increased S-tier drop rates is the most efficient strategy.
While S-tier and A-tier characters generally offer the best performance, some lower-tier characters can be valuable in specific situations or team compositions. For example, Navigator Luna from B-tier provides unique positioning utility that can be crucial in certain game modes. Additionally, during the early game before you’ve acquired higher-tier characters, B-tier and C-tier characters can serve as effective placeholders to help you progress through content.
We recommend focusing your resources on 2-3 core characters from S-tier or A-tier first, rather than spreading your upgrades thinly across many characters. Captain Morgan and Seraphina make excellent primary investment choices due to their versatility and impact on team performance. Once your core team is well-developed, you can begin investing in secondary characters to build a more versatile roster for different game modes.
While there’s no single “best” team composition that works for all situations, a balanced approach generally yields the best results. We recommend a team consisting of: 1 tank (Kraken), 1 primary damage dealer (Captain Morgan), 1 support/healer (Mermaid Queen), 1 utility character (Davy Jones), and 1 secondary damage dealer (Blackbeard). This composition provides a good balance of offense, defense, and utility that can handle most content effectively.
Building the perfect crew in Anchor Panic requires careful consideration of each character’s strengths and how they complement your team composition. While S-tier characters like Captain Morgan and Seraphina offer the most power and versatility, don’t overlook the strategic value of lower-tier characters in specific situations. Remember that the best team is one that’s well-rounded and tailored to your playstyle and the specific challenges you’re facing. Keep this tier list handy as you progress through the game, and don’t be afraid to experiment with different combinations to find what works best for you. Fair winds and following seas on your Anchor Panic journey!
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