Picture this: I’m standing at the edge of Kohana Volcano in Fish It, my brand-new Angler Rod in hand, when I realize something’s missing. Sure, I’d spent hours grinding for the perfect rod, but my catches weren’t matching the legendary hauls I’d seen other players posting. That’s when it hit me—I’d been completely ignoring baits and enchants! After weeks of experimentation and countless fishing sessions across every island, I’ve cracked the code on which bobbers and enchantments transform average rods into legendary fish-catching machines.
If you’re struggling to reel in those rare mutations or wondering why your expensive rod isn’t performing as expected, you’re in the right place. This guide breaks down everything I’ve learned about pairing the best baits and enchants with every fishing rod in Fish It.
What Are Baits (Bobbers) and Enchants in Fish It?
Before diving into specific recommendations, let me explain these crucial mechanics that the game barely teaches you.
Bobbers (also called Baits) are those colorful attachments floating on your fishing line. They’re not just for show—each one provides massive passive stat boosts that stack with your rod’s abilities. You can purchase most bobbers from Seth NPC at Fisherman Island or the Traveling Merchant, with prices ranging from dirt-cheap starter options to the eye-watering 3.7 million coins for Aether Bait.
Enchants work differently. These are random permanent upgrades applied to your fishing rod through a luck-based system. You’ll need Enchant Stones (found randomly while fishing) and access to The Altar at Esoteric Depths island. Each enchantment modifies specific stats—some boost luck, others increase reel speed or mutation chances.
The magic happens when you pair the right bait with the right enchant on the right rod. A Chrome Rod with mediocre base stats suddenly becomes a profit-printing machine when you slap on Dark Matter Bait and a Leprechaun II enchant.
Why I Love Optimizing My Fishing Setup in Fish It?
Most players treat fishing rods like collectibles grab the most expensive one and call it a day. I used to be that player. But after hitting a wall trying to complete my Lost Isle index, I realized optimization matters more than raw rod stats.
What changed everything for me was understanding stat compensation. My Ares Rod had incredible luck but painfully slow reel speed. Instead of accepting those sluggish catches, I enchanted it with Reeler and suddenly I was pulling in twice as many fish per hour. The satisfaction of watching your carefully optimized setup land a mutated Megalodon worth millions? That’s what keeps me hooked on this game.
The real beauty of the bait and enchant system is how it democratizes endgame content. You don’t need the Ghostfinn Rod (which requires an absurd grind) to catch Secret fish. A well-optimized Astral Rod with the right bait and enchant combo can compete at premium fishing spots, making this one of the fairest progression systems I’ve seen in a Roblox fishing game.
Complete Fishing Rod Bait and Enchant Combinations
After testing every rod in the game across different islands and fish rarities, here’s my comprehensive breakdown of the absolute best combinations. These recommendations are based on stat compensation—fixing weaknesses or amplifying strengths—to maximize your catching potential.
Elite Tier Rods (Endgame Powerhouses)
Angler Rod
- Best Enchants: Leprechaun II, Empowered
- Best Bait: Aether Bait
- Why This Works: The Angler Rod already dominates with sky-high base luck, so Leprechaun II’s +50% luck bonus pushes it into absurd territory. Empowered adds +20% luck and +10% speed, creating the most balanced endgame rod in the game. Pair it with Aether Bait (+240% luck, +20% mutation chance, +20% shiny chance) and you’re basically printing money at Lost Isle.
Ghostfinn Rod
- Best Enchants: Leprechaun II, Big Hunter I, Cursed I
- Best Bait: Aether Bait
- Why This Works: Ghostfinn shares similar stats with Angler but with slightly different trade-offs. Leprechaun II remains essential for maximum luck stacking. Big Hunter I adds +10% fish size, perfect for leaderboard chasers. Cursed I is the risky play—it tanks your luck by 75% but grants +75% mutation chance. Only use Cursed if you’ve already stacked enough luck from your rod and Aether Bait to offset the penalty.
Ares Rod
- Best Enchants: Reeler, Empowered
- Best Bait: Dark Matter Bait, Aether Bait
- Why This Works: Ares suffers from slow reel speed despite strong base stats. Reeler compensates by dramatically boosting your reeling efficiency. Empowered provides the balanced luck and speed boost that makes Ares feel premium. Dark Matter Bait (+180% luck, +15% mutation, +15% shiny) offers incredible value at 1.8 million coins—perfect if Aether Bait’s 3.7 million price tag makes your wallet cry.
High-Performance Mid-Tier Rods
Astral Rod
- Best Enchants: Empowered, Leprechaun II
- Best Bait: Dark Matter Bait, Aether Bait
- Why This Works: Astral Rod represents the sweet spot for mid-to-late game players. Its 200% luck base stat makes it viable at any fishing location. Empowered’s balanced boost transforms it into a mini-Angler Rod, while Leprechaun II pushes luck into elite territory. I spent weeks fishing exclusively with Astral + Dark Matter before upgrading to Ghostfinn.
Chrome Rod
- Best Enchants: Reeler, Leprechaun II
- Best Bait: Dark Matter Bait, Aether Bait
- Why This Works: Chrome has solid luck but painfully slow base speed. Reeler fixes this critical weakness immediately. Leprechaun II stacks additional luck to keep you competitive at premium spots. This combination makes Chrome punch way above its cost, which is why I recommend it as the best transitional rod before saving for Angler or Ghostfinn.
Steampunk Rod
- Best Enchants: Reeler
- Best Bait: Dark Matter Bait, Aether Bait
- Why This Works: Steampunk’s main selling point is decent weight capacity (15,000) with acceptable luck. The slow reel speed holds it back, so Reeler becomes mandatory. Once speed is fixed, Dark Matter Bait adds the luck boost you need for rare fish encounters.
Mid-Game Progression Rods
Midnight Rod
- Best Enchants: Empowered I, Leprechaun I/II
- Best Bait: Dark Matter Bait, Aether Bait
- Why This Works: Midnight Rod bridges the gap between budget options and premium rods. Empowered I provides the balanced stat distribution that makes mid-game grinding less painful. If you can snag Leprechaun II from The Altar, Midnight becomes surprisingly competitive.
Lucky Rod
- Best Enchants: Empowered I, Reeler
- Best Bait: Dark Matter Bait, Aether Bait
- Why This Works: Lucky Rod’s strength lies in its luck stat, but weak speed limits efficiency. Empowered I adds balanced improvements while Reeler fixes the speed bottleneck. This combo makes Lucky Rod a solid choice for completing Stingray Shores index.
Ice Rod
- Best Enchants: Leprechaun I/II
- Best Bait: Dark Matter Bait, Aether Bait
- Why This Works: Ice Rod has respectable luck but needs enchantment support to shine. Leprechaun I or II turns it into a capable mid-game option. Pair with Dark Matter Bait for the best cost-to-performance ratio.
Demascus Rod
- Best Enchants: Empowered I, Reeler I
- Best Bait: Dark Matter Bait, Aether Bait
- Why This Works: Demascus offers strong weight capacity (10,000) but lags in luck and speed. Empowered I provides balanced improvements while Reeler I addresses the sluggish reel rate. This turns Demascus into a solid all-rounder for diverse fishing locations.
Early Game Starter Rods
Grass Rod
- Best Enchants: Empowered, Reeler
- Best Bait: Midnight Bait
- Why This Works: For early progression, Grass Rod needs help in both luck and speed departments. Empowered and Reeler provide the baseline performance boost you need. Midnight Bait (+60% luck, +5% mutation, +5% shiny) is affordable and offers way better returns than basic starter baits.
Toy Rod
- Best Enchants: Empowered, Leprechaun I/II
- Best Bait: Midnight Bait
- Why This Works: Toy Rod has quirky stats that benefit most from luck stacking. Leprechaun enchants push its luck stat into respectable territory while Empowered adds overall polish. Midnight Bait is the sweet spot for early-game budget fishing.
Lava Rod
- Best Enchants: Big Hunter I
- Best Bait: Midnight Bait
- Why This Works: Lava Rod is the best free fishing rod in Fish It. Big Hunter I increases fish size, helping you catch heavier specimens at Kohana Volcano. Midnight Bait adds enough luck to make rare encounters possible without breaking your coin bank.
Luck Rod
- Best Enchants: Empowered I
- Best Bait: Midnight Bait
- Why This Works: Despite its name, Luck Rod needs Empowered I to become viable for consistent progression. The balanced stat boost compensates for weak base stats. Midnight Bait provides the luck foundation you need.
Starter Rod
- Best Enchants: Stargazer I
- Best Bait: Midnight Bait
- Why This Works: Starter Rod is meant for tutorials, but if you’re still using it, Stargazer I adds basic improvements. Midnight Bait dramatically outperforms free baits and makes early grinding tolerable.
Carbon Rod
- Best Enchants: Stormhunter I
- Best Bait: Midnight Bait
- Why This Works: Carbon Rod benefits from Stormhunter I’s specialized boosts. Midnight Bait remains the best budget option for early progression before you can afford premium baits.
Complete Bait (Bobber) Tier List and Stats
Understanding bait stats helps you make smart purchasing decisions. Here’s every bait ranked by effectiveness, with my personal insights on when to buy each one.
S-Tier Baits (Endgame Essentials)
Aether Bait
- Stats: +240% Luck, +20% Mutation Chance, +20% Shiny Chance
- Price: 3.7 Million Coins
- My Take: The undisputed king of baits. Yes, 3.7 million hurts, but this investment pays for itself within days of fishing at premium locations. I use Aether exclusively at Lost Isle and during server events when admin boosts multiply its already insane stats. If you’re serious about endgame content, save for this.
Corrupt Bait
- Stats: +200% Luck, +10% Mutation Chance, +10% Shiny Chance
- Price: ~1.2 Million Coins
- My Take: The best value-to-performance ratio in the entire game. Corrupt Bait provides 83% of Aether’s luck at roughly one-third the cost. I spent two months fishing with Corrupt before upgrading to Aether, and it funded my entire endgame rod collection. Perfect for players who can’t justify Aether’s price yet.
A-Tier Baits (Strong Performers)
Dark Matter Bait
- Stats: +180% Luck, +15% Mutation Chance, +15% Shiny Chance
- Price: 1.8 Million Coins
- My Take: My personal favorite for balanced performance. The mutation and shiny chances are high enough to land consistent profit at Kohana Volcano and Esoteric Depths. Dark Matter was my daily driver for weeks, and I still use it when farming mutations instead of pure luck fishing.
Chroma Bait
- Stats: +100% Luck
- Price: 290,000 Coins
- My Take: The best ROI bait for mid-game players. At 290K, Chroma typically pays for itself within 2-3 hours of fishing at decent spots. The lack of mutation/shiny bonuses limits its endgame viability, but it’s perfect for building your coin stack before investing in premium baits.
B-Tier Baits (Mid-Game Staples)
Midnight Bait
- Stats: +60% Luck, +5% Mutation Chance, +5% Shiny Chance
- Price: 50,000 Coins
- My Take: The budget king that carried me through early progression. Midnight Bait is affordable enough to buy within your first few gaming sessions but powerful enough to make real progress. Every new player should rush this as their first bait purchase.
Neon Bait
- Stats: +40% Luck
- Price: 15,000 Coins
- My Take: A stepping stone between starter baits and Midnight. Only buy this if you’re literally 35,000 coins short of affording Midnight. Otherwise, save the 15K and go straight for the better option.
C-Tier Baits (Skip These)
Beach Ball, Lil Fish, Starter Bait
- Stats: Minimal boosts (+5% to +15% luck)
- Price: 1,000 to 5,000 Coins
- My Take: Completely outclassed by Midnight Bait. The only reason these exist is for absolute beginners during their first hour of gameplay. Save your coins and rush Midnight instead.
Best Enchantments Ranked by Impact
Enchantments are RNG-based, so you can’t choose which ones you get. However, understanding which enchants to keep versus which to reroll helps you optimize faster.
S-Tier Enchants (Keep These!)
Leprechaun II
- Effect: +50% Luck
- Why It’s S-Tier: The single most powerful luck boost in the game. When this appears on your rod, you stop rolling immediately. Leprechaun II on an Angler Rod with Aether Bait creates the highest luck stack possible in Fish It.
Cursed I
- Effect: -75% Luck, +75% Mutation Chance
- Why It’s S-Tier: The high-risk, high-reward option for mutation farmers. Only works if you’ve already stacked massive luck from your rod and bait. With Cursed I on Ghostfinn + Aether Bait, I land 2-3 mutations per hour at Esoteric Depths, each selling for 500K+.
Prismatic I
- Effect: Rainbow Boost activates with 10 fewer throws
- Why It’s S-Tier: Progression-accelerator extraordinaire. Rainbow Boost already provides insane temporary buffs, but activating it 10 throws sooner means you’re essentially in boost mode 30% more often. Critical for efficient grinding.
A-Tier Enchants (Excellent Options)
Empowered I
- Effect: +20% Luck, +10% Speed
- Why It’s A-Tier: The perfectly balanced enchant that improves every aspect of fishing. Works on literally any rod at any stage of the game. If you get Empowered I early, your progression accelerates significantly.
Big Hunter I
- Effect: +10% Fish Size
- Why It’s A-Tier: Essential for leaderboard chasers and weight-focused fishing. That extra 10% pushes you into higher weight brackets, which means more coins per catch. Particularly valuable at locations with heavy fish varieties.
Mutation Hunter II
- Effect: +30% Mutation Chance
- Why It’s A-Tier: The mutation-focused alternative to Cursed I without the massive luck penalty. Perfect for players who want consistent mutation encounters without sacrificing their rare fish catch rates.
B-Tier Enchants (Situational Value)
Leprechaun I
- Effect: +25% Luck
- Why It’s B-Tier: Solid luck boost but completely overshadowed by Leprechaun II. If you roll this, it’s acceptable to keep until you farm more Enchant Stones for another shot at the II version.
Reeler I
- Effect: +Speed (exact value varies by rod)
- Why It’s B-Tier: Critical for slow rods like Chrome or Ares but useless on naturally fast rods. The situational nature drops it to B-tier despite its importance for specific rod types.
C-Tier Enchants (Consider Rerolling)
Stargazer I, Stormhunter I, Xperienced
- Effect: Minor specialized boosts
- Why They’re C-Tier: These provide marginal improvements that don’t justify stopping your Enchant Stone farming. Unless you’re literally out of stones, keep rolling for A-Tier or S-Tier enchants.
How to Enchant Your Fishing Rod (Step-by-Step)
Getting enchants isn’t complicated, but the game hides the process behind exploration requirements. Here’s my complete walkthrough for first-time enchanters.
Step 1: Acquire Enchant Stones Fish anywhere in Fish It—Enchant Stones drop randomly while catching fish. The drop rate seems to be around 3-5% per catch, so expect to reel in 20-30 fish per stone on average. Stock up on at least 5-10 stones before heading to The Altar, since enchantments are completely random.
Step 2: Unlock Boat Access Visit the Boat Expert NPC at Fisherman Island (the starting area). Purchase boat access if you haven’t already—it costs a few thousand coins and unlocks fast travel between islands.
Step 3: Travel to Esoteric Depths Spawn your boat using the Boat Expert menu. Navigate to Esoteric Depths island on your map. This location appears mysterious and darker than other islands—you’ll know you’re in the right place when you see the massive stone architecture.
Step 4: Find the Esoteric Gatekeeper Head down into the lower areas of Esoteric Depths. Look for the imposing Esoteric Gatekeeper NPC guarding a large elevator. Interact with him and pay 400 coins to access the elevator.
Step 5: Ride the Elevator Enter the elevator and press the E button (or your interact key). The elevator descends deep underground—enjoy the atmospheric ride because it’s genuinely cool the first time.
Step 6: Locate The Altar Exit the elevator and walk straight ahead. You’ll enter a circular chamber with The Altar at the center—a glowing stone pedestal that screams “ancient magic happens here.”
Step 7: Use Your Enchant Stone Open your inventory and equip an Enchant Stone. Walk up to The Altar and press E to place the stone. The altar activates, light effects swirl, and after a few seconds your currently equipped fishing rod receives a random enchantment.
Step 8: Check Your Results Open your inventory and inspect your rod’s new stats. If you got an S-Tier or A-Tier enchant, celebrate! If you rolled something mediocre, head back to the surface and farm more Enchant Stones for another attempt.
Advanced Bait and Enchant Strategies
After hundreds of hours optimizing my setups, I’ve discovered some advanced strategies that dramatically boost fishing efficiency.
Stat Stacking for Maximum Luck
Luck stacking creates exponential returns rather than linear improvements. Here’s my proven formula for maximum luck optimization:
The Lucky Stack Formula:
- Base: Ghostfinn or Angler Rod (highest luck base stats)
- Enchant: Leprechaun II (+50% luck)
- Bait: Aether Bait (+240% luck)
- Location Bonus: Lost Isle (natural luck multiplier)
- Optional: Luck potions during server events
This combination creates luck values exceeding 1000%, making Secret fish encounters common rather than rare. I use this exact setup during admin-boosted events and consistently pull 5+ million-coin catches per session.
The Mutation Farmer Build
Mutations sell for absurd prices—I’ve moved single mutated sharks for 2 million coins. Here’s my specialized mutation setup:
The Mutation Maximizer:
- Base: Any high-tier rod (Astral or better)
- Enchant: Cursed I (-75% luck, +75% mutation) OR Mutation Hunter II (+30% mutation)
- Bait: Aether Bait (+20% mutation) or Dark Matter Bait (+15% mutation)
- Location: Esoteric Depths (natural mutation bonuses)
- Strategy: Accept lower catch rates for higher value per catch
With Cursed I, I sacrifice common fish encounters for a mutation rate approaching 20-25%. Every hour of mutation farming nets 1-3 mutations worth 500K to 2M each.
Budget Player Progression Path
You don’t need millions to succeed. Follow this optimized budget path:
Phase 1: Early Game (0-50K coins)
- Rod: Lava Rod (free from quest)
- Enchant: Whatever you randomly get first
- Bait: Rush Midnight Bait (50K)
- Location: Stingray Shores
Phase 2: Mid-Game (50K-500K coins)
- Rod: Save for Chrome Rod or Astral Rod
- Enchant: Farm Enchant Stones for Empowered or Leprechaun
- Bait: Upgrade to Chroma Bait (290K)
- Location: Kohana Volcano for heavy fish
Phase 3: Late Game (500K-2M coins)
- Rod: Chrome Rod with optimal enchant
- Enchant: Leprechaun I/II or Reeler
- Bait: Dark Matter Bait (1.8M)
- Location: Esoteric Depths or Lost Isle
Phase 4: Endgame (2M+ coins)
- Rod: Save for Angler or Ghostfinn
- Enchant: Leprechaun II mandatory
- Bait: Aether Bait (3.7M)
- Location: Lost Isle exclusively
This path skips wasteful intermediate purchases and focuses resources on meaningful upgrades. Following it strictly, I reached endgame in three weeks of casual play.
Location-Specific Optimization
Different islands reward different stats. Match your setup to your location:
Kohana Volcano: Prioritize luck over mutation. High-value fish spawn naturally, so focus on catching them consistently rather than mutation gambling.
Lost Isle: Maximum luck required. Secret fish only spawn with 800+ luck, making Aether Bait + Leprechaun II essential.
Esoteric Depths: Mutation builds dominate. The natural mutation bonus stacks with Cursed I and Aether Bait for insane mutation rates.
Open Ocean/Stingray Shores: Balanced setups work best. Empowered enchants and Chroma/Dark Matter Bait provide consistent progression without specialization.
Common Bait and Enchant Mistakes to Avoid
I’ve made every mistake possible so you don’t have to. Here are the costly errors that set me back weeks:
Mistake #1: Buying Every Bait Sequentially I wasted 200K+ buying Neon Bait and other intermediate options. Skip straight from Midnight to Chroma to Dark Matter. The intermediate baits provide minimal improvement for their cost.
Mistake #2: Using Wrong Enchants on Wrong Rods Reeler on an already-fast rod wastes your enchant slot. Leprechaun on a low-luck rod provides minimal relative improvement. Match enchants to your rod’s weaknesses, not its strengths.
Mistake #3: Ignoring Mutation Value Early on, I focused purely on luck for rare fish. I completely ignored mutations and missed out on millions in profit. Mutated commons sell for more than normal rares—don’t sleep on mutation builds.
Mistake #4: Selling Enchant Stones Never, ever sell Enchant Stones for quick cash. The profit from a good enchant far exceeds the 500-1000 coins you’d get from selling stones. Stock up and reroll until you get S-Tier enchants.
Mistake #5: Fishing Without Premium Bait After affording Midnight Bait, I delayed buying Chroma for a week because I wanted to save coins. Those seven days of sub-optimal fishing cost me way more in lost catch value than the 290K price tag.
Latest Fish It Updates Affecting Baits and Enchants
The developers regularly tweak balance and add new content. Here’s what’s changed recently that affects your fishing optimization:
October 2025 Balance Adjustments:
- Aether Bait drop rate slightly increased at premium locations (confirmed in patch notes)
- Corrupt Bait buffed from +190% to +200% luck (huge value improvement)
- New enchant “Prismatic I” added to the rotation (S-Tier for progression players)
- Enchant Stone drop rates increased by approximately 0.5%
Upcoming Content Speculation: Based on Discord hints from developers, we might see:
- New “Celestial Bait” tier above Aether (potentially +300% luck)
- Additional enchantment levels (Leprechaun III possibility?)
- Special event-exclusive baits during holiday seasons
Meta Shifts: The Corrupt Bait buff changed everything. At only 1.2 million coins, it now provides such strong value that rushing Aether matters less for mid-game players. I recommend getting Corrupt first, using it to farm 2-3 million, then upgrading to Aether when you have disposable income.
Frequently Asked Questions
Can I have multiple enchants on one rod?
As of October 2025, you can only have one enchantment per rod. The “Double Enchant” mechanic refers to special event rods, not standard ones. Choose your enchant wisely — replacing it costs more Enchant Stones.
Do baits break or run out?
Nope! Once you buy a bait, it’s permanent. You can equip or unequip it anytime. That’s why premium baits like Aether are worth it — it’s a one-time investment that boosts every fishing trip.
What’s the fastest way to farm Enchant Stones?
Fish in high-yield areas with fast reel speeds. For example, Stingray Shores using a quick rod and Chroma Bait gives around 15–20 Enchant Stones per hour. The faster you fish, the more you earn.
Can I trade baits or enchants with others?
No. Both are untradeable. You’ll need to farm coins to buy baits and collect Enchant Stones to roll enchants. This keeps gameplay fair for free-to-play players.
Is Cursed I worth the massive luck penalty?
Only if your setup already has 500+ luck. For instance, Ghostfinn + Aether Bait can offset Cursed’s penalty while boosting mutation rates. On budget rods, though, avoid Cursed entirely.
Should I prioritize baits or enchants first?
Always start with baits. You can choose and control what bait you buy, but enchants are RNG-based. Grab Midnight Bait early, then farm Enchant Stones as you go.
💡 Tip: A good bait + random enchant beats a bad bait + perfect enchant!
What happens if I enchant a rod I’m about to replace?
The enchantment is locked to that rod forever. If you plan to upgrade soon, save your stones for your next rod instead of wasting them on your current one.
Do server events affect bait/enchant performance?
Yes! Admin events boost all stats, so your bait and enchant effects become much stronger. For example, Aether Bait’s +240% luck can spike to 400–500% during multipliers.
Final Thoughts
Looking back at my Fish It journey, mastering baits and enchants was the turning point between casual fishing and serious profit. That perfectly optimized Ghostfinn Rod with Leprechaun II and Aether Bait didn’t just improve my catch rates—it completely transformed how I approach every fishing session.
The beauty of this system is that it rewards research and planning, not just grinding time. A player with a budget Chrome Rod but smart enchant choices can absolutely compete with someone who owns Angler Rod but ignores optimization. Every coin you invest in the right bait, every Enchant Stone you spend hunting that perfect Leprechaun II roll—these decisions compound over time into millions of coins worth of better catches.
Start with Midnight Bait even if you’re using Starter Rod. Farm those Enchant Stones religiously. Save strategically for Chroma, then Dark Matter, then Aether. Test different enchant combinations at The Altar until you land something A-Tier or better. Most importantly, match your setup to your fishing location and goals—mutation farming requires different optimization than pure luck fishing.
The waters of Fish It are filled with legendary catches waiting for anglers who take the time to optimize their equipment. With these strategies in your tackle box, you’re ready to dominate any fishing spot in the game. Now grab that rod, equip your best bait, and start reeling in those million-coin mutations!