
Welcome to the most comprehensive Fortnite Chapter 6 Season 4 Gun Tier List you’ll find anywhere! As the battle royale landscape continues to evolve, staying updated on the current weapon meta is crucial for securing those Victory Royales. This tier list breaks down every weapon available in Chapter 6 Season 4, ranking them from game-changing S-tier picks to situational D-tier options that you’ll likely want to avoid. I’ve spent countless hours testing each weapon in various combat scenarios to provide you with accurate rankings based on damage output, fire rate, accuracy, versatility, and overall effectiveness in the current meta. Whether you’re a casual player looking to improve your game or a competitive grinder seeking every possible advantage, this tier list will help you make smarter decisions when looting and engaging enemies.
Before diving into the rankings, it’s important to understand the criteria I’ve used to evaluate each weapon:
| Name | Tier | Damage | Fire Rate | Effective Range |
|---|---|---|---|---|
| Striker AR | S | 33/35/37/39 | High | Medium-Long |
| Heavy Sniper Rifle | S | 105/110/115/120 | Very Low | Very Long |
| Mythic Kado Thorne’s Assault Rifle | S | 36/38/40/42 | High | Medium-Long |
| Thunder Burst SMG | S | 22/23/24/25 | Very High | Close |
| Shadow Tracker | S | 31/33/35/37 | Medium | Medium |
| Name | Tier | Damage | Fire Rate | Effective Range |
|---|---|---|---|---|
| Ranger Pistol | A | 40/42/44/46 | Medium | Medium-Long |
| Hyper SMG | A | 19/20/21/22 | Very High | Close-Medium |
| Enforcer AR | A | 31/33/35/37 | High | Medium-Long |
| Maven Auto Shotgun | A | 70/74/78/82 | Medium | Close |
| Reaper Sniper Rifle | A | 90/95/100/105 | Very Low | Very Long |
| Name | Tier | Damage | Fire Rate | Effective Range |
|---|---|---|---|---|
| Frenzy Auto Shotgun | B | 65/68/71/74 | Medium | Close |
| Twin Mag SMG | B | 20/21/22/23 | High | Close-Medium |
| Striker Burst Rifle | B | 30/32/34/36 | Medium | Medium-Long |
| Tactical Pistol | B | 32/34/36/38 | Medium | Medium |
| Rocket Launcher | B | 110/115/120/125 | Very Low | Any |
| Name | Tier | Damage | Fire Rate | Effective Range |
|---|---|---|---|---|
| Recon Scanner | C | 18/19/20/21 | Medium | Medium |
| Flint-Knock Pistol | C | 70/74/78/82 | Low | Close-Medium |
| Stinger SMG | C | 17/18/19/20 | Very High | Close |
| Lever Action Shotgun | C | 75/79/83/87 | Low | Close-Medium |
| Grappler Bow | C | 60/63/66/69 | Low | Medium-Long |
| Name | Tier | Damage | Fire Rate | Effective Range |
|---|---|---|---|---|
| Hand Cannon | D | 75/79/83/87 | Very Low | Medium |
| Boom Sniper Rifle | D | 85/90/95/100 | Very Low | Long |
| Storm Scout | D | 80/84/88/92 | Very Low | Long |
| Shadow Mark | D | 20/21/22/23 | Medium | Medium |
| Firefly Jar | D | 50/55/60/65 | Very Low | Close |
The Striker AR continues to dominate the Fortnite meta in Chapter 6 Season 4 with its impressive balance of damage, accuracy, and versatility. With a damage output ranging from 33 to 39 depending on rarity, this assault rifle excels at medium to long-range engagements where precision matters most. Its high fire rate combined with minimal recoil makes it incredibly easy to control, even for players with less experience. What truly sets the Striker AR apart is its consistent performance across all rarities – even a common version can hold its own in most fights. For maximum effectiveness, I recommend pairing it with a close-range weapon like the Thunder Burst SMG to cover all engagement distances. The Striker AR’s magazine size of 30 rounds (35 in Epic and Legendary variants) ensures you won’t find yourself reloading in the middle of crucial fights.
The Heavy Sniper Rifle remains the undisputed king of long-range combat in Fortnite Chapter 6 Season 4. With devastating damage output ranging from 105 to 120 based on rarity, this weapon can eliminate players with just two shots to the body or one shot to the head, regardless of their shield level. While its very low fire rate and slow bullet velocity require significant skill to master, the payoff is immense. The Heavy Sniper excels at eliminating targets from safe distances, destroying enemy structures with precision, and creating opportunities for your team to push. I’ve found that practicing leading targets and accounting for bullet drop is essential to maximizing this weapon’s potential. Despite its situational nature, the Heavy Sniper’s ability to single-handedly change the outcome of a fight from across the map earns its well-deserved S-tier placement.
As one of the most powerful mythic weapons introduced in Chapter 6 Season 4, Kado Thorne’s Assault Rifle offers a significant advantage to players who can secure it from defeating the boss at the Ruined Reels POI. With damage output ranging from 36 to 42 and a higher fire rate than standard assault rifles, this weapon combines the best attributes of multiple guns into one deadly package. What makes it particularly formidable is its unique ability to mark enemies when hit, revealing their location to your entire team for several seconds. This tracking feature provides invaluable tactical information during team fights, allowing for coordinated pushes and flanks. While its limited availability prevents it from being a staple in every loadout, those who manage to acquire it will find themselves with a significant advantage in most combat scenarios.
The Thunder Burst SMG has cemented its place as the premier close-range weapon in Chapter 6 Season 4. With a unique burst firing mechanism that delivers four rounds with each trigger pull, this SMG offers an incredible combination of high damage output and manageable recoil. Its damage range of 22-25 per bullet means a single burst can deal up to 100 damage at point-blank range, making it lethal in close-quarters combat. What truly sets the Thunder Burst apart is its surprising effectiveness at medium ranges when burst-fired deliberately, giving it more versatility than typical SMGs. I’ve found that pairing it with a medium-range weapon like the Striker AR creates a well-rounded loadout capable of handling any engagement distance. The weapon’s relatively fast reload speed and decent magazine size of 24 rounds (28 in Epic and Legendary variants) ensure you can maintain pressure on opponents without frequent vulnerable moments.
The Shadow Tracker stands out as one of the most tactical weapons in Fortnite Chapter 6 Season 4, offering more than just raw damage. While its damage output of 31-37 per shot is respectable for a pistol, its true value lies in its ability to mark enemies with each successful hit, revealing their position to your team for several seconds. This tracking capability provides crucial tactical information during team fights, allowing for coordinated pushes and preventing enemies from escaping unseen. The Shadow Tracker’s medium fire rate and decent accuracy make it effective at close to medium ranges, where it can serve as both a primary weapon in early game scenarios or a valuable secondary option in late-game situations. I particularly appreciate its utility in storm situations, where tracking fleeing enemies can mean the difference between securing an elimination or letting them escape to safety.
The Ranger Pistol has emerged as a surprisingly versatile weapon in Chapter 6 Season 4, offering impressive damage output in a compact package. With damage ranging from 40 to 46 based on rarity, this pistol delivers more punch per shot than many assault rifles, making it particularly effective at medium ranges where precision matters. Its medium fire rate and excellent accuracy allow skilled players to land consecutive shots with minimal recoil, often eliminating opponents with just 3-4 well-placed shots. The Ranger Pistol’s relatively fast reload speed and decent magazine size of 12 rounds (14 in Epic and Legendary variants) ensure you can maintain pressure during extended engagements. While it may not excel at any single aspect, its versatility across different engagement distances makes it a reliable choice in most situations, especially when higher-tier weapons aren’t available.
The Hyper SMG offers a blistering fire rate that makes it devastating in close-quarters combat. While its individual bullet damage of 19-22 may seem modest, its extremely high rate of fire means it can shred through opponents’ health in seconds. What I appreciate most about the Hyper SMG is its surprisingly manageable recoil despite its rapid fire, allowing for more consistent accuracy than other SMGs in its class. The weapon excels in building fights where you need to quickly eliminate opponents at close range, and its effectiveness extends to medium distances when burst-fired deliberately. With a generous magazine size of 30 rounds (35 in Epic and Legendary variants), you can maintain pressure on opponents without frequent reloads. While it may not have the raw damage output of some shotguns, its versatility and reliability earn it a solid A-tier placement.
The Enforcer AR strikes an excellent balance between damage output and fire rate, making it a reliable choice for players who prefer a more traditional assault rifle experience. With damage ranging from 31 to 37 based on rarity, this weapon offers consistent performance across all engagement distances, though it truly shines at medium range where its accuracy and minimal recoil are most valuable. The Enforcer AR’s high fire rate combined with its decent magazine size of 30 rounds (35 in Epic and Legendary variants) makes it effective both in sustained firefights and quick tap-firing at longer distances. What sets it apart from other assault rifles is its versatility – it performs adequately in close-quarters situations while still maintaining effectiveness at longer ranges. While it may not excel in any particular area, its reliability across all scenarios makes it a valuable addition to any loadout.
The Maven Auto Shotgun represents the perfect balance between fire rate and damage output in the shotgun category. With damage ranging from 70 to 82 based on rarity, this shotgun can eliminate opponents with just 2-3 well-placed shots at close range. What makes the Maven particularly effective is its automatic firing mechanism, which allows for more consistent damage output compared to pump shotguns that require precise timing. The weapon’s medium fire rate means you can quickly follow up on initial shots, maintaining pressure on opponents who might otherwise try to escape or rebuild. I’ve found that the Maven Auto Shotgun excels in aggressive playstyles where pushing opponents and maintaining close-quarters engagements is key. While it may not have the one-shot potential of some higher-tier shotguns, its consistency and reliability earn it a solid A-tier placement.
The Reaper Sniper Rifle offers a compelling alternative to the Heavy Sniper for players who prioritize fire rate over raw damage. With damage ranging from 90 to 105 based on rarity, this weapon still packs a significant punch, requiring just 2-3 shots to eliminate most opponents. What sets the Reaper apart is its slightly faster fire rate and reload speed compared to the Heavy Sniper, allowing for more consistent pressure on long-range targets. The weapon’s excellent accuracy and minimal bullet drop make it effective at extreme distances, where it can eliminate opponents before they even realize they’re being targeted. While it may not have the structure-destroying power of the Heavy Sniper, its ability to quickly land follow-up shots makes it more forgiving for players with less-than-perfect aim. For those who prefer a more aggressive sniping style, the Reaper Sniper Rifle is an excellent choice.
The Frenzy Auto Shotgun offers a solid option for close-quarters combat, though it falls short of the higher-tier shotguns in several key areas. With damage ranging from 65 to 74 based on rarity, this shotgun typically requires 3-4 shots to eliminate opponents, putting it at a disadvantage against more powerful options. Its medium fire rate is respectable, but the combination of lower damage per shot and somewhat inconsistent spread patterns makes it less reliable than I would prefer. The Frenzy Auto Shotgun does have some redeeming qualities, including a decent magazine size of 5 rounds (6 in Epic and Legendary variants) and relatively fast reload speed. For players who struggle with the timing of pump shotguns, the Frenzy offers a more forgiving alternative that can still be effective in close-quarters situations. While it may not be my first choice, it’s certainly usable when better options aren’t available.
The Twin Mag SMG introduces an interesting mechanic with its dual magazine system, allowing for quick tactical reloads when one magazine runs dry. With damage ranging from 20 to 23 based on rarity, this SMG offers decent damage output at close to medium ranges. What I appreciate most about the Twin Mag is its ability to maintain pressure on opponents without the vulnerability of a full reload, as you can simply switch to the second magazine when the first is depleted. The weapon’s high fire rate and manageable recoil make it effective in close-quarters combat, though its effectiveness diminishes significantly at longer distances. While the dual magazine system is innovative, the relatively small magazine size of 20 rounds per magazine (24 in Epic and Legendary variants) means you’ll still find yourself reloading frequently during extended engagements.
The Striker Burst Rifle offers a unique alternative to traditional assault rifles with its burst firing mechanism. With damage ranging from 30 to 36 based on rarity, this rifle delivers three rounds with each trigger pull, providing a good balance between damage output and ammo conservation. The burst firing pattern makes it particularly effective at medium ranges where precision matters, as the first shot is typically more accurate than subsequent shots in full-auto weapons. I’ve found that the Striker Burst Rifle excels in situations where deliberate, accurate fire is more valuable than overwhelming volume, such as when engaging targets behind cover or at the edge of effective range. While its burst firing mechanism can be disadvantageous in close-quarters situations where continuous fire is preferable, its accuracy and damage output at medium ranges earn it a respectable B-tier placement.
The Tactical Pistol serves as a decent early-game option when better weapons aren’t available, though it quickly becomes outclassed as the match progresses. With damage ranging from 32 to 38 based on rarity, this pistol offers respectable damage output for its class, particularly at close to medium ranges. Its medium fire rate and decent accuracy make it serviceable in early-game engagements where players typically have less health and shields. The Tactical Pistol’s relatively fast reload speed and generous magazine size of 12 rounds (14 in Epic and Legendary variants) ensure you can maintain pressure during fights. While it may not be the most exciting weapon in Fortnite’s arsenal, its reliability and availability make it a viable option when you’re just starting a match or can’t find anything better.
The Rocket Launcher remains a powerful but situational weapon in Chapter 6 Season 4, capable of dealing massive area damage and destroying structures with ease. With damage ranging from 110 to 125 based on rarity, this explosive weapon can eliminate multiple opponents with a single well-placed shot or create new pathways through structures. What makes the Rocket Launcher particularly valuable is its psychological impact – the mere threat of its explosion can force opponents out of cover or into unfavorable positions. However, its very low fire rate, limited ammo capacity, and the danger of self-damage when used at close range make it highly situational. I recommend using the Rocket Launcher primarily for destroying fortified enemy positions or eliminating clustered groups of opponents, rather than as a primary combat weapon. While its specialized nature prevents it from ranking higher, its game-changing potential in the right situations earns it a solid B-tier placement.
The Recon Scanner fills a niche tactical role in Fortnite Chapter 6 Season 4, providing valuable information about enemy positions rather than dealing direct damage. With damage ranging from 18 to 21 based on rarity, this weapon’s primary function isn’t elimination but rather reconnaissance – firing a scan bolt that reveals enemies within its blast radius for several seconds. While this information can be valuable in certain situations, particularly in competitive play or when trying to locate hidden opponents, the Recon Scanner’s limited damage output makes it a poor choice for direct combat. I’ve found that its utility is situational at best, as most players prefer weapons that can both provide information and deal meaningful damage. While the Recon Scanner has its uses in specific scenarios, its specialized nature and limited combat effectiveness earn it a C-tier placement.
The Flint-Knock Pistol offers an interesting utility function with its ability to knock back both the user and targets with each shot. With damage ranging from 70 to 74 based on rarity, this pistol can deal significant damage at close range, though its effectiveness is limited by its low fire rate and small magazine size of just 1 round. What makes the Flint-Knock unique is its knockback effect, which can be used to reposition yourself or displace opponents, sometimes creating opportunities for environmental eliminations. However, the self-knockback effect can be disorienting and potentially dangerous, especially when used near hazards or at high elevations. I’ve found that the Flint-Knock Pistol’s situational utility and limited combat effectiveness make it a niche choice at best, useful primarily for specific movement techniques or environmental eliminations rather than as a reliable combat weapon.
The Stinger SMG offers an extremely high fire rate but suffers from relatively low damage output, making it less effective than other SMGs in its class. With damage ranging from 17 to 20 based on rarity, this weapon requires sustained fire to be effective, often emptying most of its magazine to eliminate a single opponent. While its very high fire rate can be overwhelming at extremely close ranges, the Stinger SMG’s effectiveness diminishes rapidly at even medium distances, where its damage per shot becomes insufficient to overcome bloom and recoil. The weapon’s large magazine size of 40 rounds (45 in Epic and Legendary variants) does allow for sustained fire, but this advantage is offset by its relatively long reload time. While the Stinger SMG can be effective in specific close-quarters scenarios, its overall limitations earn it a C-tier placement.
The Lever Action Shotgun attempts to combine elements of pump and automatic shotguns but falls short of excelling in either category. With damage ranging from 75 to 79 based on rarity, this shotgun offers decent damage output but requires precise timing between shots, similar to pump shotguns. Its lever action mechanism provides a slightly faster rate of fire than traditional pump shotguns, but still significantly slower than automatic options. What I find most limiting about the Lever Action Shotgun is its inconsistent performance at different ranges – it lacks the one-shot potential of higher-tier shotguns at close range while also suffering from significant damage drop-off at medium distances. While it can be effective in the hands of skilled players who have mastered its timing, the Lever Action Shotgun’s overall limitations and situational nature earn it a C-tier placement.
The Grappler Bow fills a highly specialized mobility niche in Fortnite Chapter 6 Season 4, offering traversal capabilities rather than combat effectiveness. With damage ranging from 60 to 63 based on rarity, this weapon deals modest damage but its primary function is allowing players to quickly reposition by grappling onto surfaces and swinging toward new locations. While this mobility can be valuable in specific situations, such as escaping the storm or quickly rotating to a new position, the Grappler Bow’s limited combat effectiveness makes it a poor choice for direct engagements. I’ve found that its utility is situational at best, as most players prefer weapons that can both provide mobility options and deal meaningful damage. While the Grappler Bow has its uses in specific scenarios, its specialized nature and limited combat effectiveness earn it a C-tier placement.
The Hand Cannon struggles to find its place in the Fortnite meta with its combination of low fire rate and limited magazine size. With damage ranging from 75 to 79 based on rarity, this pistol offers decent damage per shot but is severely hampered by its very slow fire rate and small magazine of just 1 round. While it can be effective at medium ranges where its accuracy is an advantage, the Hand Cannon is easily outclassed by other weapons in both close and long-range engagements. I’ve found that its slow reload speed and limited ammo capacity make it particularly vulnerable in extended fights, where you’ll often find yourself reloading at critical moments. While the Hand Cannon can be usable in specific situations, its overall limitations and the availability of better alternatives earn it a D-tier placement.
The Boom Sniper Rifle attempts to combine the precision of a sniper rifle with explosive damage but fails to excel in either category. With damage ranging from 85 to 90 based on rarity, this weapon deals less damage than standard sniper rifles while also suffering from a slower projectile speed due to its explosive nature. While its area damage can be useful for damaging structures or hitting multiple opponents, the Boom Sniper Rifle’s overall effectiveness is limited by its specialized nature. I’ve found that it’s outclassed by dedicated sniper rifles for long-range eliminations and by rocket launchers for structure destruction, leaving it in an awkward middle ground where it’s not particularly effective at either role. While the Boom Sniper Rifle has some niche uses, its overall limitations earn it a D-tier placement.
The Storm Scout attempts to provide tactical information about the approaching storm but does so at the cost of combat effectiveness. With damage ranging from 80 to 84 based on rarity, this sniper rifle deals less damage than standard options while its primary function – revealing the next storm circle – becomes less valuable as the match progresses and players become more familiar with typical storm patterns. While this information can be useful in the early to mid-game, the Storm Scout’s limited combat effectiveness makes it a poor choice for direct engagements. I’ve found that its utility diminishes significantly as the match progresses, making it essentially a standard sniper rifle with worse stats by the late game. While the Storm Scout has some niche uses in specific scenarios, its overall limitations earn it a D-tier placement.
The Shadow Mark offers a specialized tracking function but provides little in terms of combat effectiveness. With damage ranging from 20 to 21 based on rarity, this weapon deals minimal damage while its primary function – marking enemies for your team – can be accomplished more effectively with other weapons that also deal meaningful damage. While the tracking information can be valuable in team situations, the Shadow Mark’s limited combat effectiveness makes it a poor choice for direct engagements. I’ve found that its utility is situational at best, as most players prefer weapons that can both provide information and deal significant damage. While the Shadow Mark has its uses in specific scenarios, its specialized nature and limited combat effectiveness earn it a D-tier placement.
The Firefly Jar serves a highly specialized function in Fortnite Chapter 6 Season 4, primarily useful for setting structures on fire rather than dealing direct damage. With damage ranging from 50 to 55 based on rarity, this weapon deals minimal impact damage while its primary function – creating a fire that spreads to wooden structures and damages players who stand in it – is highly situational. While the fire effect can be useful for flushing out opponents from cover or destroying wooden structures, the Firefly Jar’s limited combat effectiveness makes it a poor choice for direct engagements. I’ve found that its utility is situational at best, as most players prefer weapons that can both provide utility and deal meaningful damage. While the Firefly Jar has its uses in specific scenarios, its specialized nature and limited combat effectiveness earn it a D-tier placement.
The Striker AR is currently considered the best all-around weapon in Fortnite Chapter 6 Season 4. Its impressive balance of damage, accuracy, and versatility makes it effective in almost any combat situation. With minimal recoil and consistent performance across all rarities, the Striker AR excels at medium to long-range engagements where precision matters most. While other weapons might outperform it in specific situations, no other weapon matches its overall effectiveness across different scenarios.
Mythic weapons in Chapter 6 Season 4 can be obtained by defeating specific boss NPCs at various POIs across the map. For example, the Mythic Kado Thorne’s Assault Rifle can be acquired by defeating Kado Thorne at the Ruined Reels POI. These bosses typically have enhanced health and may be guarded by additional NPCs, making them challenging to defeat alone. Once eliminated, they’ll drop their mythic weapon, which can then be picked up by any player. These mythic weapons offer unique abilities and enhanced stats compared to regular weapons.
The Thunder Burst SMG is currently the best close-range weapon in the Fortnite Chapter 6 Season 4 meta. Its unique burst firing mechanism delivers four rounds with each trigger pull, offering an incredible combination of high damage output and manageable recoil. A single burst can deal up to 100 damage at point-blank range, making it lethal in close-quarters combat. What sets the Thunder Burst apart is its surprising effectiveness at medium ranges when burst-fired deliberately, giving it more versatility than typical SMGs.
Weapon rankings in Fortnite typically change with each major season update, which occurs approximately every 3 months. However, Epic Games also releases mid-season updates that can introduce balance changes, new weapons, or vault existing ones, potentially affecting the meta more frequently. Additionally, competitive tournaments often highlight weapon strengths and weaknesses that can influence the meta even without official balance changes. It’s important to stay updated with the latest patch notes and community discussions to understand the current weapon meta.
While S-tier weapons generally offer the best performance, it’s important to consider your playstyle and the specific situation when choosing weapons. For example, if you primarily engage in close-quarters combat, an A-tier SMG might be more effective for you than an S-tier sniper rifle. Additionally, weapon rarity plays a significant role – a Legendary A-tier weapon might outperform a Common S-tier weapon. It’s also important to have a balanced loadout that covers different engagement distances rather than simply equipping the highest-tier weapons available.
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