
I’ve spent countless hours diving deep into Absolvement’s skill system, testing every ability, and analyzing their true potential. Let me share my comprehensive tier list that goes beyond just Mythical skills – I’m ranking everything from Common to Mythical so you can make the smartest choices with your precious Soul Points.
Absolvement is a hardcore, permadeath roguelike Roblox experience that’ll test your skills and patience. As someone who’s wiped more times than I care to admit, I can tell you that choosing the right skills isn’t just helpful – it’s essential for survival. The game features a complex skill system where abilities are obtained from Elemental Crystals, with rarities ranging from Common to Mythical.
What makes Absolvement special is its permadeath mechanic and deep build customization. Every skill choice matters, and one wrong investment can cost you everything. That’s why I’ve created this ultimate guide – to help you avoid the mistakes I made early on.
There’s something incredibly satisfying about finally clearing a challenging run in Absolvement after dozens of attempts. I remember my first successful Mythical skill unlock – it felt like hitting the jackpot! The game’s difficulty curve is brutal but fair, and mastering different skill combinations keeps me coming back for more.
What really hooked me is how each playthrough feels unique. One run I’m a fire-spewing pyromancer, the next I’m a shadow-dancing assassin. The variety keeps things fresh, and discovering powerful skill synergies never gets old. Plus, the community is amazing – I’ve learned so much from other players and love sharing my own discoveries.
Before we dive into the tier list, let me explain how skills actually work. Skills are obtained from Elemental Crystals, and the rarity of the skill depends on the crystal’s rarity. Here’s the breakdown:
Pro Tip: Hybrid skills have a random chance to drop from any crystal, but their exact requirements are still being discovered by the community. Arcane skills are special – they’re locked behind Transcendent Arcane crystals, making them particularly rare and valuable.
These are the cream of the crop, the skills that can single-handedly carry your runs. If you see any of these, grab them immediately.
Damage/Effect: Summon a teleportation gateway for unmatched mobility Why It’s S Tier: I can’t overstate how powerful mobility is in Absolvement. Arcane Gateway has saved my countless times, letting me escape deadly situations, reposition for optimal damage, and even coordinate team movements in co-op. It’s the single most versatile skill in the game.
Damage/Effect: Summon a healing ring that restores HP for you and nearby allies Why It’s S Tier: Healing is incredibly valuable in a permadeath game. Nature’s Embrace provides consistent sustain that can mean the difference between life and death, especially during boss fights. In co-op runs, this skill is absolutely invaluable.
Damage/Effect: Consistent HP regeneration over time Why It’s S Tier: Simple but incredibly effective. Regeneration provides passive healing that stacks with other healing sources, keeping you alive during extended encounters. It’s particularly strong in solo runs where you don’t have teammates to support you.
Damage/Effect: Strong Damage Over Time + resurrect defeated enemies to fight alongside you Why It’s S Tier: This skill is absolutely bonkers. Not only does it deal impressive DOT damage, but it also gives you temporary allies! The crowd control potential is insane, and it synergizes perfectly with Disease-focused builds.
Damage/Effect: Reduces incoming damage by 25% for 15 seconds Why It’s S Tier: A 25% damage reduction might not sound like much, but trust me – it’s a game-changer. This defensive boost can help you survive attacks that would otherwise be fatal, making it essential for high-risk encounters.
These skills are slightly more situational than S Tier but still incredibly strong when used correctly.
Damage/Effect: 3.22 Frost damage per second + Chill Stacks (Freezes enemies with 5 stacks) Why It’s A Tier: Excellent crowd control with solid damage output. The freezing mechanic is particularly useful for dealing with groups of enemies, and it scales well into late game.
Damage/Effect: Summons a cannon that fires cannonballs dealing 5 Water damage Why It’s A Tier: Great area denial and consistent damage. While stationary, it provides excellent zoning potential and can soften up groups of enemies before you engage.
Damage/Effect: Boosts stats + converts non-Holy skills into Holy skills Why It’s A Tier: The versatility of this skill is incredible. It not only makes your existing skills stronger but also opens up new build possibilities by changing their elemental type.
Damage/Effect: 16 Arcane damage (can be used without a bow) Why It’s A Tier: Reliable ranged damage with the flexibility of being usable without a bow. This makes it perfect for builds that don’t focus on ranged weapons but still need ranged capabilities.
Damage/Effect: Converts Damage Over Time effects into Arcane Energy, then True Arcane Energy Why It’s A Tier: Absolutely devastating for DOT-focused builds. The burst potential is massive, and it rewards strategic play by encouraging you to stack multiple DOT effects before triggering the burst.
These skills excel in specific situations but aren’t universally powerful.
Damage/Effect: Pulls enemies toward you + stuns them Why It’s B Tier: Useful for crowd control but lacks the damage output of higher-tier skills. Great for setting up combos but requires teamwork to maximize effectiveness.
Damage/Effect: 3 Fire damage per fireball + Burn Stacks + 20% speed bonus Why It’s B Tier: The speed boost is nice, and the damage is decent, but the self-damage aspect makes it risky. It’s powerful in the right hands but punishing for inexperienced players.
Damage/Effect: Defiles ground to deal Damage Over Time Why It’s B Tier: Good area control but requires enemies to stay in the affected zone. Works well in enclosed spaces or against slower enemies but struggles against mobile foes.
These skills have very specific uses but are generally outclassed by other options.
Damage/Effect: 30 Shadow damage burst Why It’s C Tier: While the burst damage looks impressive on paper, it lacks utility and scaling. There are better options for both single-target and area damage.
Damage/Effect: Increases Disease damage by 1.25% per enemy with Rot Why It’s C Tier: The damage increase is too small to justify the investment. It requires specific conditions to be met and still doesn’t provide significant returns.
These skills provide very little value for their cost and should generally be avoided.
Damage/Effect: 4.44 Lightning damage per hit Why It’s D Tier: Simply put, the damage output is pathetic compared to other Mythical skills. There’s no utility, no scaling, and no reason to waste Soul Points on this when so many better options exist.
Based on my experience, here are my top recommendations for different playstyles:
While everyone focuses on Mythical skills, I’ve discovered some incredible lower-rarity skills that can be just as valuable in the right builds:
Effect: +10% Attack Speed and Attack Damage for 20 seconds Why It’s Great: This buff is deceptively powerful. In group runs, a well-timed War Banner can significantly boost your team’s damage output.
Effect: +10% Maximum Health and +15 Armor for 30 seconds Why It’s Great: The combination of increased health and armor makes this incredibly valuable for surviving tough encounters. It’s essentially a free defensive boost.
Effect: 2.98 Fire damage per Burn Stack + AOE damage Why It’s Great: This skill rewards careful play and Burn stack management. When used correctly, it can deal massive AOE damage to groups of enemies.
The developers have been actively balancing skills in recent updates. Here are the most significant changes I’ve noticed:
After hundreds of hours in Absolvement, here are my top tips for skill management:
A: Mythical skills drop from Mythical Elemental Crystals, which are rare but can be found in high-level areas or purchased from special vendors. I’ve had the most luck in the “Forgotten Catacombs” area.
A: Early game, I recommend diversifying to see what works best for you. Late game, specializing in one or two complementary elements usually yields better results.
A: Absolutely! Hybrid skills often combine the best aspects of different elements and can create unique playstyles. They’re harder to obtain but definitely worth the effort.
A: Look at your playstyle and goals. If you’re focusing on damage, prioritize skills with high damage output. If you’re struggling to survive, defensive and healing skills should be your priority.
A: Currently, there’s no way to reset skills in Absolvement. This makes your choices even more important, so choose wisely!
Absolvement’s skill system is deep, complex, and incredibly rewarding once you understand it. While this tier list should give you a solid foundation, remember that the “best” skills ultimately depend on your playstyle and preferences.
I’ve personally found that combining mobility (Arcane Gateway) with healing (Nature’s Embrace) creates a nearly unkillable build that can handle almost any situation. But don’t be afraid to experiment – that’s half the fun of Absolvement!
What are your favorite skill combinations? Have you discovered any hidden gems that I missed? Share your experiences in the comments below, and let’s help each other master the incredible world of Absolvement!