
I’ve been grinding Pokemon TCG Pocket since launch, and let me tell you, nothing spikes my adrenaline quite like a new Drop Event. Just when I thought I had cracked the meta with my Charizard deck, the Pokemon TCG Pocket Mega Medicham EX Drop Event drops, shaking things up with some serious fighting power.
If you’re looking to snag those exclusive promo cards and stack your inventory with free rewards, you’re in the right place. I’ve dissected every mission, analyzed the rewards, and put together a guide to help you clear this event efficiently.
For those who might be new to the game or just logging in, Drop Events in Pokemon TCG Pocket are limited-time solo battles. Unlike the standard versus matches, these are strictly Player vs. AI (PvE) events where you face off against a specific themed deck. In this case, we are up against the fighting-type powerhouse, Mega Medicham EX.
The goal is simple: win battles to earn “Promo-A” Tickets and clear specific missions. These tickets can be exchanged in the shop for exclusive promo cards that you can’t pull from regular booster packs. It’s a low-stress way to grind for high-value assets, and honestly, it’s one of my favorite ways to farm resources without burning through my Stamina on regular pack opening.
I know some players find the AI battles a bit repetitive, but I actually love them. There’s something satisfying about testing a new deck build against a consistent opponent without the anxiety of a live ranked match. It gives me a chance to theory-craft.
Plus, the Mega Medicham EX Drop Event specifically forces you to respect the Fighting type. The AI isn’t exactly a grandmaster, but it hits hard. It forces me to switch up my usual strategies—my beloved Pikachu EX deck doesn’t always cut it here—and that keeps the gameplay fresh. It’s also a goldmine for free Pack Hourglasses, which I desperately need to save for the next set release.
Before we get into the nitty-gritty of rewards, let’s talk strategy. You can’t just walk in with any deck and expect to three-star every mission on the first try (unless you’re running a top-tier meta deck).
1. Exploit the Weakness Mega Medicham is a Fighting type. This means it is weak to Psychic types. If you have a Mewtwo EX or Gardevoir deck, bring it. The damage output difference is massive. I’ve found that Mewtwo EX can often one-shot these fighting types before they have time to set up their big combos.
2. Watch Out for Medicham’s Ability The star of the show, Medicham, often relies on mechanics that manipulate energy or damage based on coin flips or attached energy. The AI loves to use “Yoga Loop” or similar moves that can bypass high HP walls. Don’t get cocky with low-HP support Pokemon on your bench; keep them safe or use them to sponge hits while you power up your main attacker.
3. Deck Consistency Since this is a Drop Event, you want fast games. Avoid decks that take 3-4 turns to set up. Aggro decks are king here. If you don’t have a full Psychic deck, a standard Charizard EX or Articuno EX stall deck can also work wonders due to their raw power, even without the type advantage.
This is the part you’ve been waiting for. I’ve broken down the missions you need to clear and the loot you’ll get for doing so. Make sure you check your “Missions” tab in the event menu to track your progress.
The missions usually follow a pattern of escalating difficulty. Here is what you need to look out for:
By winning battles, you earn Promo-A Tickets. You take these to the shop to exchange for the goods. Here are the highlights:
| Item / Card | Cost (Promo-A Tickets) | Limit |
|---|---|---|
| Meditite (Promo Card) | 25 Tickets | 1 |
| Medicham EX (Promo Card) | 100 Tickets | 1 |
| Mega Medicham EX (Promo Card) | 150 Tickets | 1 |
| Pack Hourglass | 10 Tickets | 50 (Total) |
| Shop Ticket | 20 Tickets | 10 (Total) |
Note: Prices and limits are based on typical event structures. Always check the in-game shop for exact figures.
Is the Grind Worth It? Absolutely. The Pack Hourglasses alone make this worth your time. I usually skip the lower-tier card copies if I already have a playset, but the Promo Cards have unique art and rarity. The Mega Medicham EX promo specifically looks fantastic in the holo/immersive style, making it a collector’s dream.
Keep an eye on the in-game news. Pokemon TCG Pocket has been rolling out events frequently, and sometimes they add “Part 2” or additional rewards halfway through an event run.
Currently, the Mega Medicham event runs alongside other ongoing events. Don’t burn all your Stamina here if you are still trying to complete your Genetic Apex set. However, since Drop Events don’t cost Stamina to attempt (only to open packs), you can grind these battles freely until you hit the ticket cap.
I also noticed that completing the event missions grants a significant amount of XP. If you are trying to level up your account to unlock the next tier of Premium Pass rewards, grinding these solo battles is one of the fastest ways to do it.
If you are struggling to clear the harder difficulties or just want to optimize your time, here are a few pro tips I’ve picked up:
Currently, Pokemon TCG Pocket does not support direct trading of cards between players in the traditional sense seen in the physical TCG. You have to earn these promos yourself through the event shop.
No, entering the battles is free. However, you usually need Stamina to open packs to get cards to build a deck. The event itself just rewards you with tickets and items.
It’s strong, but situational. Fighting types have stiff competition. However, in a deck built specifically around energy acceleration and fighting support cards, it can be a formidable wall-breaker. I wouldn’t say it’s top tier, but it’s fun for casual play.
The Pokemon TCG Pocket Mega Medicham EX Drop Event is a fantastic opportunity to pad your collection with free resources. Whether you’re chasing the specific promo art for your collection or just hoarding Pack Hourglasses for the next set, logging in and knocking out these missions is a no-brainer.
I’ll be spending my evening grinding out the remaining tickets I need for the immersive art. Let me know in the comments which deck you’re using to crush the AI—are you running Psychic for weakness, or sticking to your main Charizard build? Happy grinding, trainers