
As a longtime fan of anime RPGs and gacha games, I’ve been eagerly anticipating The Seven Deadly Sins: Origin ever since Netmarble first announced it. Having spent countless hours with the previous Seven Deadly Sins: Grand Cross and diving deep into the closed beta test of Origin, I can tell you this isn’t just another reskin – it’s a bold evolution that could redefine how we experience anime-based multiplayer games. Let me share my hands-on experience and why this multiversal saga has me genuinely excited for its 2026 release.
The Seven Deadly Sins: Origin represents Netmarble’s ambitious leap from turn-based mobile gaming to open-world action RPG territory. Unlike its predecessor Grand Cross, which faithfully adapted the original manga story, Origin presents us with an original narrative penned with the help of author Nakaba Suzuki himself. You step into the boots of Prince Tristan, Meliodas’s son, as Britannia faces unprecedented chaos from the mysterious “Book of Stars” artifact.
This isn’t just a sequel – it’s a multiversal convergence where characters, locations, and events from different timelines collide into one breathtaking world. The game bridges the gap between the original Seven Deadly Sins series and Four Knights of the Apocalypse, creating a unique playground where both longtime fans and newcomers can discover something fresh.
What immediately struck me during my closed beta session was how Netmarble has transformed the familiar Britannia into a living, breathing open world. Gone are the static backgrounds of mobile gaming; instead, we get vast landscapes to explore, climb, glide across, and even ride Hawk (yes, the flying pig makes a glorious return!).
I’ll be honest – I went into the closed beta with healthy skepticism. As someone who’s played virtually every major anime RPG on the market, I’ve seen my share of disappointments. But Origin hooked me within the first hour, and here’s why:
The combat system feels refreshingly different from anything Netmarble has done before. Unlike the turn-based mechanics of Grand Cross, Origin delivers real-time action where you can seamlessly switch between four party members. Each character brings unique elemental affinities and playstyles to the table. I particularly loved experimenting with Tristan’s weapon system – being able to switch between dual blades for rapid attacks, a greatsword for heavy damage, or a standard sword for balanced combat completely changes how you approach each encounter.
What really sold me, though, was the character interactions and world-building. The multiverse concept isn’t just a gimmick – it creates genuinely surprising moments when characters from different eras suddenly appear. Imagine running into a younger version of Meliodas while exploring with Tristan, or discovering locations that have been twisted by temporal anomalies. These moments made me feel like I was part of something truly special.
The visual presentation deserves special mention too. Netmarble has outdone themselves with character animations that often surpass the anime’s quality. There’s a particular scene where Tristan struggles with the Book of Stars sticking to his hand that had me genuinely laughing – the attention to detail in facial expressions and body language is remarkable.
Based on my extensive time with the closed beta, here’s what I’ve learned about dominating Origin’s combat:
The combat in Origin revolves around what Netmarble calls the “Link-Up System.” Here’s how to make it work for you:
During my playthrough, I developed several advanced strategies that significantly improved my performance:
While the game hasn’t officially launched yet, Netmarble has been generous with beta rewards and will likely continue this trend. Here’s what to keep an eye out for:
Current Beta Rewards (subject to change for full release):
How to redeem codes in Seven Deadly Sins Origin:
Pro tip: Follow the official Seven Deadly Sins Origin Twitter account for the latest code drops and announcements.
Based on the closed beta and official announcements, here are the key features and updates to expect:
The developers have been actively listening to feedback, and several improvements are planned:
After spending dozens of hours with the beta, here are my top strategies for success:
The game is scheduled for release on January 28, 2026, across multiple platforms including PS5, PC (Steam), iOS, and Android.
Yes, The Seven Deadly Sins: Origin will be free-to-play with in-game purchases and gacha mechanics for character acquisition.
Not at all! While fans of the series will appreciate the references and characters, Origin features an original story that’s accessible to newcomers. The game does an excellent job of introducing the world and characters naturally.
Origin will be available on:
The game uses a standard gacha system where you spend premium currency to “pull” for characters and weapons. Each character has different rarities, with rarer characters being harder to obtain but typically more powerful.
Yes! The game will feature both co-op dungeons and competitive PvP modes, though these features were limited in the closed beta.
Origin is a completely different game from Grand Cross. While Grand Cross was a turn-based mobile RPG, Origin is an open-world action RPG with real-time combat, 3D exploration, and a original story set in the multiverse.
Yes, the game will include microtransactions for premium currency, cosmetic items, and convenience features. However, based on the beta, it appears possible to enjoy the full experience without spending money.
The Seven Deadly Sins: Origin represents exactly what I’ve been wanting from anime RPGs – a bold step forward that respects the source material while innovating in meaningful ways. The multiverse concept isn’t just a marketing buzzword; it creates genuinely unique gameplay scenarios and storytelling opportunities that I haven’t seen in other games.
What excites me most is how Netmarble has learned from their previous titles while pushing boundaries. The combat system feels responsive and deep, the world is rich with detail, and the character interactions capture the spirit of the original series perfectly. While there are still some rough edges to polish (particularly with the UI and gacha balance), the foundation is incredibly solid.
If you’re a fan of anime RPGs, open-world games, or just looking for something fresh in the gacha space, The Seven Deadly Sins: Origin deserves your attention. Mark your calendars for January 28, 2026 – this might just be the anime RPG we’ve all been waiting for.
Have you been following the development of Origin? What aspects are you most excited about? Drop your thoughts in the comments below, and don’t forget to check out our best anime games on PS5 guide while you wait for the release!